mikewgd
07 Jan 2010, 09:27 AM
Hey! Its been awhile since I posted here, but I have a big problem. I made this script to create custom checkmarks and I dont understand why its not working. Im just starting out with Javascript and decided to give it a try.
Here is my code:
// declare variables or different states
var off = 'images/check-off.png';
var on = 'images/check-on.png';
var normal = 'images/check-off.png'
var radioImage = document.createElement('img');
var r = 0;
function replaceRadios(){
var radios = document.getElementById('radio1');
// finds all radio buttons with the class of radio
radios.setAttribute("class","radio");
if (radios.className == "radio") {
// define r as 0, loop starts at 0, will continue as long as less than 10, and will be incremented
for (r < 10; r++;) {
radios[r].type == 'radio';
// if radio is checked configure the img src to var on
if (radios[r].checked) {
radioImage.src = on;
} else {
// otherwise configure the img src to var normal/off and give it a class of radio
radioImage.src = normal;
radioImage[className= 'radio'];
}
// give the image an id of radio
radioImage[id = 'radio'];
radioImage.onclick= radioStates('+r');
radios[r].parentNode.insertBefore(radioImage,radios[r]);
// hide the radio button to show image
radios[r].setAttribute("class","hide");
}
}
}
function radioStates(r) {
if(radios[r].checked='') {
radioImage.setAttribute("class","radio off");
} else if (radios[r].checked=true) {
radioImage.setAttribute("class","radio on");
} else if (radios[r].checked=false) {
radioImage.setAttribute("class","radio off");
} else {
radios[r].checked=0;
radioImage.setAttribute("class","radio off");
}
}
setTimeout("replaceRadios()", 0);
Here is my code:
// declare variables or different states
var off = 'images/check-off.png';
var on = 'images/check-on.png';
var normal = 'images/check-off.png'
var radioImage = document.createElement('img');
var r = 0;
function replaceRadios(){
var radios = document.getElementById('radio1');
// finds all radio buttons with the class of radio
radios.setAttribute("class","radio");
if (radios.className == "radio") {
// define r as 0, loop starts at 0, will continue as long as less than 10, and will be incremented
for (r < 10; r++;) {
radios[r].type == 'radio';
// if radio is checked configure the img src to var on
if (radios[r].checked) {
radioImage.src = on;
} else {
// otherwise configure the img src to var normal/off and give it a class of radio
radioImage.src = normal;
radioImage[className= 'radio'];
}
// give the image an id of radio
radioImage[id = 'radio'];
radioImage.onclick= radioStates('+r');
radios[r].parentNode.insertBefore(radioImage,radios[r]);
// hide the radio button to show image
radios[r].setAttribute("class","hide");
}
}
}
function radioStates(r) {
if(radios[r].checked='') {
radioImage.setAttribute("class","radio off");
} else if (radios[r].checked=true) {
radioImage.setAttribute("class","radio on");
} else if (radios[r].checked=false) {
radioImage.setAttribute("class","radio off");
} else {
radios[r].checked=0;
radioImage.setAttribute("class","radio off");
}
}
setTimeout("replaceRadios()", 0);